Video and pixel pipelines on FPGA
High-bandwidth video in, processing in the fabric, timing-locked output to the display.
The problem
Every frame has a deadline. Miss it and it shows as tearing, added latency or dropped frames. At high resolutions and frame rates, memory bandwidth and output timing decide whether a design works.
What we build
- Video input and output interface integration
- Per-pixel processing pipelines: scaling, color, compositing, custom pixel mapping
- Multi-output and multi-view rendering
- Frame buffering and memory bandwidth design (DDR)
- Deterministic output timing and synchronization across outputs
- Host control software and drivers
Proof
Markets
- Display systems and LED walls
- Broadcast
- Machine vision
- Medical imaging
How we work
Full-time equivalent
An embedded engineering capacity billed monthly, for open-ended R&D and ongoing development.
Project
A fixed scope at a fixed price, for work we've done before.
Hybrid
A paid scoping phase that produces the spec, then a fixed-price build.
Discuss your project
Share the target, interfaces, and timeline. We’ll tell you what we’d take on first.